The Final Theory of Chess

Home
About Us
Contact Us
Site Map
CURRICULUM VITAE

Modern chess theory of the opening phase of the game has been greatly

influenced by the use of computers. In following with this tradition, The
Final Theory of Chess is an attempt to construct an aggressive opening
repertoire based primarily upon the use of computer analysis. Computer
analysis has been built upon previous computer analysis, in a process
repeated seemingly ad infinitum.

The ultimate goal is to push opening theory through the middlegame and

finally to a point where endgame tablebases can solve for mate. The Final Theory of Chess lays a solid foundation upon which further computer analysis may be built in order to solve the game of chess.

The game of checkers has already been solved by a team of computer
researchers. Similarly, further computer analysis of the game of chess will
one day answer the question: "Is the game of chess a theoretical draw, a win
for White, or even a win for Black?"

Chess openings which are analyzed include:

The Blackmar-Diemer Gambit, Caro-Kann Defense: Exchange Variation, Dutch
Defense: Classical Variation, King's Gambit Accepted: Fischer Defense,
Vienna Game, Ruy Lopez: Marshall Gambit, Two Knights Defense, French
Defense: Advance Variation - Nimzowitsch Gambit, and From's Gambit.

The Final Theory of Chess is a practical opening guide for correspondence
players, an aggressive repertoire  for over-the-board players, and a solid
foundation for future chess theory to build upon.

Now available at: